AI Insights · Timothy · April 2022
Top 5 Gacha Games on iOS in Portugal - Q1 2022
Analyzing the performance of the top 5 Gacha games on iOS in Portugal during Q1 2022, including trends in weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Gacha games on iOS in Portugal showed varied performance in terms of weekly downloads, revenue, and active users, according to data from Sensor Tower.
8 Ball Pool™ from Miniclip.com saw its weekly revenue peak at approximately $3K in the first week of January before experiencing a general decline, ending the quarter at around $1.7K. Weekly downloads started strong with over 4K at the end of December but gradually decreased to about 2.2K by the end of March. The game maintained a relatively stable number of weekly active users, fluctuating between 63K and 69K throughout the quarter.
Lilith Games' Rise of Kingdoms experienced a high of $27.5K in weekly revenue in late December, but this figure dropped sharply to around $10.4K by the end of March. Weekly downloads showed a similar trend, starting at 813 in late December and decreasing to 499 by the end of March. The number of weekly active users peaked at 8.1K in mid-January but fell to approximately 4.6K by the end of the quarter.
FarmVille 3 – Farm Animals by Zynga Inc. demonstrated a consistent weekly revenue, averaging around $500. The game saw a significant spike in downloads in mid-February, reaching 3.6K before settling back to about 1.2K by the end of March. Active users increased notably from 1.6K at the start of January to around 3.5K by the end of March.
Nintendo's Mario Kart Tour had a steady decline in weekly revenue, starting at $470 in late December and dropping to $147 by the end of March. Weekly downloads also declined from 1.2K at the end of December to 333 by the end of March. Active users showed a downward trend, starting at 8.4K and ending the quarter at around 5.7K.
Finally, Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. saw fluctuations in weekly revenue, peaking at $17.5K in early January and ending the quarter with a high of $15.2K in late March. The game's weekly downloads remained relatively stable, ranging from 464 to 904. Weekly active users hovered between 6.2K and 6.8K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.